COCOA PROGRAMMING AARON HILLEGASS PDF

The highly acclaimed introduction to Cocoa-recommended most by experienced Mac OS X developers now updated and expanded. It's the best book for a beginning Cocoa programmer. The descriptions are clear, the examples logical. Everything a programmer needs to get up to speed on Cocoa. Guiding programmers through the key features of Cocoa, this book emphasizes design patterns that enable you to predict the behavior of classes you have never used before.

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The best-selling introduction to Cocoa, once again updated to cover the latest Mac programming technologies, and still enthusiastically recommended by experienced Mac OS X developers. Even if you own the previous edition, I think you'll find the new and revised content well worth the price. If you're new to the Mac environment, it's probably the book you've been told to read first.

Covering the bulk of what you need to know to develop full-featured applications for OS X, written in an engaging tutorial style, and thoroughly class-tested to assure clarity and accuracy, it is an invaluable resource for any Mac programmer. They also cover the Objective-C language and the major design patterns of Cocoa. Aaron and Adam illustrate their explanations with exemplary code, written in the idioms of the Cocoa community, to show you how Mac programs should be written.

After reading this book, you will know enough to understand and utilize Apple's online documentation for your own unique needs. And you will know enough to write your own stylish code.

Updated for Mac OS X This edition adds a new chapter on concurrency and expands coverage of Core Animation. The book now devotes a full chapter to the basics of iOS development. This book is based on the big Nerd Ranch course and is influenced by more than a decade of work with OpenStep and Cocoa.

Adam Preble learned Cocoa programming from the first edition of this book. He is frequently filling in the gaps between work and family time with pinball machine software development and countless other projects. Aaron Hillegass , Adam Preble. Chapter 2 Lets Get Started. Chapter 3 ObjectiveC. Chapter 4 Memory Management. Chapter 5 TargetAction. Chapter 6 Helper Objects. Chapter 8 NSArrayController. Chapter 21 Pasteboards and NilTargeted Actions. Chapter 22 Categories.

Chapter 23 DragandDrop. Chapter 24 NSTimer. Chapter 25 Sheets. Chapter 26 Creating NSFormatters. Chapter 27 Printing. Chapter 28 Web Services. Chapter 9 NSUndoManager. Chapter 10 Archiving. Chapter 11 Basic Core Data. Chapter 13 User Defaults. Chapter 14 Using Notifications. Chapter 15 Using Alert Panels. Chapter 16 Localization. Chapter 17 Custom Views. Chapter 18 Images and Mouse Events. Chapter 19 Keyboard Events. Chapter 20 Drawing Text with Attributes.

Chapter 29 Blocks. Chapter 30 Developing for iOS. Chapter 31 View Swapping. Chapter 32 Core Data Relationships. Chapter 33 Core Animation. Chapter 34 Concurrency.

Chapter 35 Cocoa and OpenGL. Chapter 36 NSTask. Chapter 37 Distributing Your App. Chapter 38 The End. What Is It?

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Cocoa Programming for Mac OS X

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Aaron Hillegass

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Cocoa Programming for OS X : The Big Nerd Ranch Guide

The best-selling introduction to Cocoa, once again updated to cover the latest Mac programming technologies, and still enthusiastically recommended by experienced Mac OS X developers. Even if you own the previous edition, I think you'll find the new and revised content well worth the price. If you're new to the Mac environment, it's probably the book you've been told to read first. Covering the bulk of what you need to know to develop full-featured applications for OS X, written in an engaging tutorial style, and thoroughly class-tested to assure clarity and accuracy, it is an invaluable resource for any Mac programmer. They also cover the Objective-C language and the major design patterns of Cocoa. Aaron and Adam illustrate their explanations with exemplary code, written in the idioms of the Cocoa community, to show you how Mac programs should be written. After reading this book, you will know enough to understand and utilize Apple's online documentation for your own unique needs.

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And you will know enough to write your own stylish code. This edition was written for Xcode 6. You can tell that author of this book has Awesome introduction to Cocoa. However, I don't recommend you start with this if you don't know anything at all. Life may be easier if you learn some semblance of Objective-C first super simple and Covering the bulk of what you need to know to develop full-featured applications for OS X, this edition is updated for OS X Yosemite

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